Adobe Connect | Adobe Conect Custom Pods | AutoHotkey | Android | Arduino | Blog | COMM140 | Fractals | Grammar Checkers | Knots | A Million Dots Activity | Processing | RedBubble | Tutorials | Weather | World Time Meeting Planner | Favicon Generator.
Home > Tutorials > Game Maker 5
Schoolgamemaker (link fixed May 12, 2008)
A website about programming games at school
Game Maker 5 created Mark Overmars is an excellent shareware program that makes it easy to create your own PC games. There are many websites with examples and tutorials online. The best place to start is by visiting the Game Maker website.
Download a local copy of Game Maker 5 3,481 KB
One of the kids, Marcus, did some research on his own and helped to create this page about simple machines - http://store.intellaliftparts.com/an-overview-of-simple-machines.html
Thank you very much in advance!
Simulates falling balls.
Generates a normal distribution curve.
March 12, 2005
Rolls 2 dice and adds the value of each.
Based on an example from http://www.ladimaco.com/GameMaker/examples.html
With ideas from code at http://www.dayjoaspen.com/
A work in progress
March 21, 2005
<up arrow> move up
<w> move up
April 6, 2005
"Reads you mind"
1) Chose and two-digit number (41)
A small collection of sprites Link fixed July 27, 2006
Tony Forster has some very interesting examples
Link added July 7, 2006
I have converted the following examples by Larry to Game Maker versions 5
In the process I added a few features to some of the examples and corrected the odd bug. A nice range of simple Game Maker 4 examples use the conversion program to convert to GM5 and open with a copy of GM 5.3A (3.4 MB) Link added March 16, 2005
Welcome to DAYJOASPEN.COM please feel free to look around and enjoy the resources available, If you find a broken link or some other sort of error and would like to report it, just click the Contact link on the left hand side, or email me at mail @ dayjoaspen.com http://www.dayjoaspen.com/
Welcome to Game Maker Games, a site devoted to Game Maker, the superlative game creation program by Mark Overmars (you can download Game Maker here).
This is the home of the Monster Game Archive, which we try to make the most complete listing of Game Maker creations available. And we have many other things here as well.
So stay a while...stay forever >:)! http://www.gamemakergames.com/
The incredible machine is a game I have created for the first official GM competition. The goal was to make a game with a limited set of given resources without the possibility to add new resources to the game. This game won the 6th place. This game is available as open source and executable. http://games.simondonkers.com/index.php?mode=games
Welcome to my PhD homepage, which contains information about myself and my research into the educational potential of computer games. However, the main body of this site is devoted to providing free information and resources for teaching children how to make computer games in clubs and schools. http://www.gamelearning.net/
The following games were created by students of Haileybury College, Edrington campus, Berwick Victoria Australia. They were created with Gamemaker 5.0 http://online.haileybury.vic.edu.au/sites/edrington/computerclub/index.html
These examples have been written to help others learn how to do various things with GameMaker. Most of these were written to answer one or more questions posted in the GameMaker forums. These may not be the best way to do what they are doing, but they might help you. Feel free to make use of anything you find here in your own games.
Game Maker has been written to make it easier for people to design and make their own computer games. Though you may not be able to make games like Quake (they take teams of programmers years to make), you can still make games that are lots of fun to play. Plenty of people love to play Tetris, Pacman and other simple platform, puzzle or shooting games. These are the style of game that you will be able to make using Game Maker
An example is a bare-bones program, containing just enough code or actions to get the desired effect. You are expected (read: I made it for you to...) to study the code, or if you don't feel like studying, to copy it or build your game from the example.
Last refreshed: May 25 2018. 04:41.04 pm
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.
Since February 22, 2005